aroma

The Native Client game engine powered by Lua

Changelog

version 0.0.3 – September 03 2012

  • updated to Pepper 21
  • throw error when module can’t be found
  • module and package.seeall work within the async scope instead of the global one
  • added aroma.graphics.setLineWidth, Quad:flip, aroma.graphics.newImageFont
  • aroma.graphics.print can now take a transformation

version 0.0.2 – May 14 2012

  • fixed broken default loader
  • unload all modules that have been required on execute

version 0.0.1 – May 13 2012

Initial Release