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Tutorial - 'BoF3 basic "master system"' by BloodhoundFreak
An item about RPGMaker 2000 posted on
Blurb
How to create a "master" system akin to a MUCH more basic form of the BOF3 system.
Body
was thinking about how I could adapt some things to make a Master System like the one featured in Breath Of Fire 3.
So Here goes.....
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First off, make your NPC.
Make him say something then put. Who will train under
Make a show choice of the 4 characters in your team.
If your characters can re-reach this point in a later stage with a different party or your game allows you to select your party, you could use Switches or more advanced Fork Conditions to allow changes, I wont go into that during this tutorial though.
Anyway, back to where we were.
Underneath character 1 put, change switch c1m1.
c1m1 means : Character 1 Master 1.
Also make a new Variable, and set it as Character Level.
Now, Make a new page and set event conditions, switch, c1m1. And make sure you need the character in your group. You also want to set it so you need a Variable. Choose the variable you made on the previous page and set the level you want it to be, so say, 5.
Now make a message saying, I think you've done well. Let me teach you a new technique. Use the change skill option to add the new technique.
This means now, If the first character reaches Level 5 the master will teach him a new skill. You can do this for all characters at whatever level pauses you wish.
You can make different masters for different element spells or different forms of combat.
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This was another quick tutorial made by me (BloodhoundFreak), and I hope it helps someoen out there.
This was a quick idea I had after playing BoF3.