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Tutorial - 'Basics of Switches' by bluemoogle

An item about RPGMaker 2000 posted on

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Learn the basics of switches courtesy of blue_moogle!

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Switches Tutorial
by blue_moogle
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First, we are going to do a simple event. Make an event, and have it show a monster, like a slime. In the event editor, make the monster say like 'Die!' or something. Then make a combat start (using start combat on page 2). Select the Slime X2. It should looke like this.

()Message:Die!
()Strt Combat: Slime x2
()

Look the same? Good. Ok, after the combat, we want the slime to disappear, right? Well, this is where the switch comes it. On page 1, look for change switch. Select #3 and call it slime. Make it be set as ON. Click ok, and you'll be back at the event editor. Now, listen closley, for this can be tricky. Near the top of the event editor is a button called New Page. Click that. You'll see a tab that looks like
/ 1 / 2 /
Click 1. You'll be back on the page with the message and combat and switch. It should look
like this.

()Message:Die!
()Strt Combat: Slime x2
()Change Switch : [0003:Slime]- ON Set
()
Now click page two. This part is also tricky. Get rid of the slime, and make it be a graphic that is invisible. Now near the top, you'll see
a checkbox with switch by it. Check it, and choose the slime switch. Tah dah! You made a switch event! Pretty easy huh? Guess all of the things you can do now? Tons!