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Tutorial - 'Moving tutorial' by bersenka
An item about RPGMaker 2000 posted on
Blurb
A short tutorial about how to make boxes and other objects movable as the name refers.
Body
ok in this tutorial I will teach you how to move stuf like boxes etc.
first make the box, lets call it BOX
after making the event go to system/common events
make a new common event and call it "Move the box"
Event start condition = call event
make a fork condition:
After that go to the 2nd page and do: if hero face up
als do ELSE CASE
put in the fork condition (not in the else case)
move event BOX: up
you can put in a sound effect here
go to the else case make a fork condition in it:
ELSE CASE & if hero face right
put in the fork condition (not in the else case)
move event BOX: right
you can put in a sound effect here
go to the else case make a fork condition in it:
ELSE CASE & if hero face left
put in the fork condition (not in the else case)
move event BOX: left
you can put in a sound effect here
go to the else case make a fork condition in it:
ELSE CASE & if hero face down
put in the fork condition (not in the else case)
move event BOX: down
you can put in a sound effect here
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ok now go to the even box:
push key/ same level as hero
call event: move the box.
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now if in the game you press enter in front of "BOX" it will move!
damn i'm good and very bad grammared muhaha XD