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Tutorial - 'Scan Skill' by kcin139

An item about RPGMaker 2000 posted on

Blurb

How to create an FF style Scan Skill

Body

Well its my third tut. Hooray!!! Anyway I haven't seen one of these around and thought I should make one.


Start out by making a skill called "Scan" and make its type Switch. Under the ON Switch option make it turn on a new switch called "ScanOn" Select any sound effect you want, but preferably something fitting to the skill. Under Explanation and Using Message, you have free reign. Be creative or be lazy!

In the monster party tab, on a new page, make the trigger the "ScanOn" switch. In the event page, set the following variables to their corresponding stats for the monster:

MonsterHP
MonsterMP
MonsterMaxHP
MonsterMaxMP
MonsterAttack
MonsterDefence
MonsterMind
MonsterAgility

Show a battle animation for the skill (Assuming you have one)
Then do the following 3 show message commands (Substitute the variable names in the [] for the number of that variable:

------------
\c[4][monster name]
HP: \c[0] \v[MonsterHP]\\\v[MonsterMaxHP] \c[4]MP: \c[0] \v[MonsterMP]\\\v[MonsterMaxMP]
\c[4]Weakness: [element] (This is optional and is not determined with a variable, it's just there.)
\c[4]Resistance: [element] (See above)
-----------
\c[4]Attack: \c[0] \v[MonsterAttack]
\c[4]Defence: \c[0] \v[MonsterDefence]
\c[4]Mind: \c[0] \v[MonsterMind]
\c[4]Agility: \c[0] \v[MonsterAgility]
-----------
\c[4] (Any other information regarding the monster)
-----------

Repeat this for as many monsters as there are.
There you go. Another FF ability though its good for any kind of rpg.