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Tutorial - 'Moving tutorial' by bersenka

An item about RPGMaker 2000 posted on

Blurb

A short tutorial about how to make boxes and other objects movable as the name refers.

Body

ok in this tutorial I will teach you how to move stuf like boxes etc.

first make the box, lets call it BOX

after making the event go to system/common events
make a new common event and call it "Move the box"
Event start condition = call event

make a fork condition:

After that go to the 2nd page and do: if hero face up
als do ELSE CASE

put in the fork condition (not in the else case)
move event BOX: up
you can put in a sound effect here

go to the else case make a fork condition in it:
ELSE CASE & if hero face right

put in the fork condition (not in the else case)
move event BOX: right
you can put in a sound effect here

go to the else case make a fork condition in it:
ELSE CASE & if hero face left

put in the fork condition (not in the else case)
move event BOX: left
you can put in a sound effect here

go to the else case make a fork condition in it:
ELSE CASE & if hero face down

put in the fork condition (not in the else case)
move event BOX: down
you can put in a sound effect here


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ok now go to the even box:

push key/ same level as hero

call event: move the box.

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now if in the game you press enter in front of "BOX" it will move!
damn i'm good and very bad grammared muhaha XD