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love.graphics (简体中文)
The primary responsibility for the love.graphics module is the drawing of lines, shapes, text, Images and other Drawable objects onto the screen. Its secondary responsibilities include loading external files (including Images and Fonts) into memory, creating specialized objects (such as ParticleSystems or Framebuffers) and managing screen geometry.
love.graphics模块的主要功能是绘制图像(文字、形状、线、图片Image、其他Drawable)到屏幕上。次要功能是将外部文件(图片Image、字体Font)加载到内存中。建立专门的对象进行管理(比如ParticleSystem、Framebuffer)。
LÖVE's coordinate system is rooted in the upper-left corner of the screen, which is at location (0, 0). The x axis is horizontal: larger values are further to the right. The y axis is vertical: larger values are further towards the bottom.
LÖVE的坐标系统如下图所示,以左上角为原点,横向延伸为X轴,纵向延伸为Y轴。
In many cases, you draw images or shapes in terms of their upper-left corner (See the picture above).
在许多情况下,你绘制的图片和图形都是以它们的左上角为起点。 (如上图)
Many of the functions are used to manipulate the graphics coordinate system, which is essentially the the way coordinates are mapped to the display. You can change the position, scale, and even rotation in this way.
我们提供许多函数来用于操作“图形坐标系统”,坐标系统是图像显示的本质。通过操作坐标,你可以改变位置、大小、甚至旋转。
Types
| Canvas | Off-screen render target. |
| Drawable | Superclass for all things that can be drawn on screen. |
| Font | Defines the shape of characters than can be drawn onto the screen. |
| Framebuffer | Off-screen render target. |
| Image | Drawable image type. |
| ParticleSystem | Used to create cool effects, like fire. |
| PixelEffect | Pixel shader effect. |
| Quad | A quadrilateral with texture coordinate information. |
| SpriteBatch | Store geometry in a buffer, and draw it in one call. |
Functions
| love.graphics.arc (简体中文) | Draws an arc.绘制一段弧. |
| love.graphics.checkMode (简体中文) | Checks if a display mode is supported.检查是否支持这种显示模式. |
| love.graphics.circle (简体中文) | Draws a circle.绘制一个圆形. |
| love.graphics.draw (简体中文) | Draws objects on screen.在屏幕上绘制物件。 |
| love.graphics.printf (简体中文) | Draws text on screen. If no Font is set, one will be created and set (once) if needed.绘制格式化过的文本,可折行显示、对齐。 |
| love.graphics.arc | Draws an arc. |
| love.graphics.checkMode | Checks if a display mode is supported. |
| love.graphics.circle | Draws a circle. |
| love.graphics.clear | Clears the screen to background color. |
| love.graphics.draw | Draws objects on screen. |
| love.graphics.drawq | Draw a Quad with the specified Image on screen. |
| love.graphics.getBackgroundColor | Gets the current background color. |
| love.graphics.getBlendMode | Gets the blending mode. |
| love.graphics.getCanvas | Returns the current target Canvas. |
| love.graphics.getCaption | Gets the window caption. |
| love.graphics.getColor | Gets the current color. |
| love.graphics.getColorMode | Gets the color mode (which controls how images are affected by the current color). |
| love.graphics.getDefaultImageFilter | Returns the default scaling filters. |
| love.graphics.getFont | Gets the current Font object. |
| love.graphics.getHeight | Gets the height of the window. |
| love.graphics.getLineStipple | Gets the current line stipple. |
| love.graphics.getLineStyle | Gets the line style. |
| love.graphics.getLineWidth | Gets the current line width. |
| love.graphics.getMaxPointSize | Gets the max supported point size. |
| love.graphics.getMode | Returns the current display mode. |
| love.graphics.getModes | Gets a list of supported fullscreen modes. |
| love.graphics.getPixelEffect | Returns the current PixelEffect. |
| love.graphics.getPointSize | Gets the point size. |
| love.graphics.getPointStyle | Gets the current point style. |
| love.graphics.getScissor | Gets the current scissor box. |
| love.graphics.getWidth | Gets the width of the window. |
| love.graphics.hasFocus | Checks if the game window has keyboard focus. |
| love.graphics.isCreated | Checks if the display has been set. |
| love.graphics.isSupported | Checks for the support of graphics related functions. |
| love.graphics.line | Draws lines between points. |
| love.graphics.newCanvas | Creates a new Canvas. |
| love.graphics.newFont | Creates a new Font. |
| love.graphics.newFramebuffer | Creates a new Framebuffer. |
| love.graphics.newImage | Creates a new Image from a file path. |
| love.graphics.newImageFont | Creates a new font by loading a specifically formatted image. |
| love.graphics.newParticleSystem | Creates a new ParticleSystem. |
| love.graphics.newPixelEffect | Creates a new PixelEffect. |
| love.graphics.newQuad | Creates a new Quad. |
| love.graphics.newScreenshot | Creates a screenshot and returns the image data. |
| love.graphics.newSpriteBatch | Creates a new SpriteBatch object. |
| love.graphics.newStencil | Creates a new stencil. |
| love.graphics.point | Draws a point. |
| love.graphics.polygon | Draw a polygon. |
| love.graphics.pop | Pops the current coordinate transformation from the transformation stack. |
| love.graphics.present | Displays the results of drawing operations on the screen. |
| love.graphics.print | Draws text on screen. If no Font is set, one will be created and set (once) if needed. |
| love.graphics.printf | Draws formatted text, with word wrap and alignment. |
| love.graphics.push | Copies and pushes the current coordinate transformation to the transformation stack. |
| love.graphics.quad | Draws a quadrilateral shape. |
| love.graphics.rectangle | Draws a rectangle. |
| love.graphics.reset | Resets the current graphics settings. |
| love.graphics.rotate | Rotates the coordinate system in two dimensions. |
| love.graphics.scale | Scales the coordinate system in two dimensions. |
| love.graphics.setBackgroundColor | Sets the background color. |
| love.graphics.setBlendMode | Sets the blending mode. |
| love.graphics.setCanvas | Captures drawing operations to a Canvas |
| love.graphics.setCaption | Sets the window caption. |
| love.graphics.setColor | Sets the color used for drawing. |
| love.graphics.setColorMode | Sets the color mode (which controls how images are affected by the current color). |
| love.graphics.setDefaultImageFilter | Sets the default scaling filters. |
| love.graphics.setFont | Set an already-loaded Font as the current font. |
| love.graphics.setIcon | Set window icon. |
| love.graphics.setInvertedStencil | Defines an inverted stencil. |
| love.graphics.setLine | Sets the line width and style. |
| love.graphics.setLineStipple | Sets the line stipple pattern. |
| love.graphics.setLineStyle | Sets the line style. |
| love.graphics.setLineWidth | Sets the line width. |
| love.graphics.setMode | Changes the display mode. |
| love.graphics.setNewFont | Creates and sets a new font. |
| love.graphics.setPixelEffect | Routes drawing operations through a pixel shader. |
| love.graphics.setPoint | Sets the point size and style. |
| love.graphics.setPointSize | Sets the point size. |
| love.graphics.setPointStyle | Sets the point style. |
| love.graphics.setRenderTarget | Captures drawing operations to a Framebuffer |
| love.graphics.setScissor | Sets or disables scissor. |
| love.graphics.setStencil | Defines or releases a stencil. |
| love.graphics.shear | Shears the coordinate system. |
| love.graphics.toggleFullscreen | Toggles fullscreen. |
| love.graphics.translate | Translates the coordinate system in two dimensions. |
| love.graphics.triangle | Draws a triangle. |
Enums
| AlignMode | Text alignment. |
| BlendMode | Different ways you do alpha blending. |
| ColorMode | Controls how drawn images are affected by current color. |
| DrawMode | Controls whether shapes are drawn as an outline, or filled. |
| FilterMode | How the image is filtered when scaling. |
| GraphicsFeature | Graphics features that can be checked for with love.graphics.isSupported. |
| LineStyle | The styles in which lines are drawn. |
| PointStyle | How points should be drawn. |
| WrapMode | How the image wraps inside a large Quad. |
See Also
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