User:Luiji
Introduction
Hello, I'm Luiji. Although it is unlikely that anybody is going to view this page, I'm writing it anyway.
Why I Chose Love
After searching everywhere for a good game engine, I have decided to use LOVE for simple games, however Irrlicht for 3-D games.
Why did I chose Love? Well, because it is an already-implemented version of an old idea I had. Essentially they are the same, they are game virtual machines that use Lua as a basis. Heck, the idea of a game package (.love) was there, too!
Why do I Love the way love works?
- I love the usage of a virtual machine architecture.
- This enables me to distribute just a .love file as supposed to managing multiple distributions for different operating systems.
- Test case: I have a C++ CEGUI game. I had it run on PCs, but now I want it on the XBOX 360. Well, C++ doesn't work on XBOX 360, it needs to target .NET. With the usage of a virtual machine architecture, I just need to find a LOVE port to .NET! Yay!
- I love the abstraction of the filesystem in love.filesystem, as it makes it so much easier to find a application directory for saves.
- I love that a physics engine comes with love.
- I love the event-oriented architecture.
What Games Have I Made?
Err...this list is small now, but I plan on expanding it (by making other games).
Games I've Made
- SECRET_PROJECT_TO_BE_ANNOUNCED
There's not much I can say at the moment about SPTBA except that it will be awesome and it is going to run on LOVE.
Games I Help Develop
Contact Me
| Method | User Name | Notes |
|---|---|---|
| Skype | luiji.maryo | I do not take phone calls, only chatting. |
| Jabber | luiji99@gmail.com | I prefer Skype. |
| MSN Messenger | brainboy36912@hotmail.com | I prefer Skype or Jabber. |
| luiji@users.sourceforge.net | E-Mail me anytime. |