User:Luiji

Introduction

Hello, I'm Luiji. Although it is unlikely that anybody is going to view this page, I'm writing it anyway.

Why I Chose Love

After searching everywhere for a good game engine, I have decided to use LOVE for simple games, however Irrlicht for 3-D games.

Why did I chose Love? Well, because it is an already-implemented version of an old idea I had. Essentially they are the same, they are game virtual machines that use Lua as a basis. Heck, the idea of a game package (.love) was there, too!

Why do I Love the way love works?

  1. I love the usage of a virtual machine architecture.
    1. This enables me to distribute just a .love file as supposed to managing multiple distributions for different operating systems.
    2. Test case: I have a C++ CEGUI game. I had it run on PCs, but now I want it on the XBOX 360. Well, C++ doesn't work on XBOX 360, it needs to target .NET. With the usage of a virtual machine architecture, I just need to find a LOVE port to .NET! Yay!
  2. I love the abstraction of the filesystem in love.filesystem, as it makes it so much easier to find a application directory for saves.
  3. I love that a physics engine comes with love.
  4. I love the event-oriented architecture.

What Games Have I Made?

Err...this list is small now, but I plan on expanding it (by making other games).

Games I've Made

  • SECRET_PROJECT_TO_BE_ANNOUNCED

There's not much I can say at the moment about SPTBA except that it will be awesome and it is going to run on LOVE.

Games I Help Develop

Contact Me

Method User Name Notes
Skype luiji.maryo I do not take phone calls, only chatting.
Jabber luiji99@gmail.com I prefer Skype.
MSN Messenger brainboy36912@hotmail.com I prefer Skype or Jabber.
E-Mail luiji@users.sourceforge.net E-Mail me anytime.
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