| ID | Article | Author | Date |
|---|---|---|---|
| 59 | Machine Scolding | Stevester | Aug 8, 2003 |
| 78 | Making an above average game | Stevester | Aug 8, 2003 |
| 94 | Help making a great game, easier. | Stevester | Aug 8, 2003 |
| 109 | Psychology in game making | Stevester | Aug 8, 2003 |
| 110 | Be a better artist | Stevester | Aug 8, 2003 |
| 133 | Ways to change the dominant side of your brain | Stevester | Aug 8, 2003 |
| 159 | Be a better artist 2 | Stevester | Aug 8, 2003 |
| 183 | Writing and supermondocool psychology | Stevester | Aug 9, 2003 |
| 208 | Chain story (unedited) | Stevester | Aug 9, 2003 |
| 209 | Chain story (journal style) | Stevester | Aug 9, 2003 |
| 225 | Psychology in game making, part 2 | Stevester | Aug 9, 2003 |
| 311 | Thinking clearly | Stevester | Jan 14, 2004 |
| 394 | Languages in games | Stevester | Jan 14, 2004 |
| 432 | Language in games part 2 | Stevester | Jan 14, 2004 |
| 455 | Languages in games 3 | Stevester | Feb 7, 2004 |